Thank you to Kanga – VALORANT for uploading this video https://www.youtube.com/watch?v=Mky-PBup35w
How would you change Chamber?
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38 Replies to “Did VALORANT Nerf Chamber Too Hard?”
He dominated the meta for over a year – enough is enough
They are literally nerfing chamber on a duelist point of view, chamber is a freaking sentinel, they should reduce dmg but add more util
Chamber was way too op , but instead of balancing him they made him way too trash .
Rebuff for chamber:
Make his traps 1 —> 2 again (Now that his traps was nerfed and has a range limit)
Make his ult points be 8 —> 7
Fix the tp
Oh no.. They are actually good. People who play the game are bad.
– some valorant dev
I think real life inflation reached chamber's util 💀💀💀
Riot and other people should stop comparing chambers trips to kj's trips, chamber trips are used to watch areas like flank and etc while kj's alarmbot is used together with her swarm nades
The nerf to his tp was fine but they should not have nerfed his trip…
He is not cancerous anymore, thays it
Chamber for me was an agent that you couldn't nerf cause if riot did he would br useless af his trap was balanced idk why they fucked it up,his tp is what needs a buff 1 tp isn't good for chamber cause everysingle duelist,initiator, controller and sentinel can just force chamber to get out of his position once his trap is destroyed he has no abilities he should get back his tp
they didn't knerf chamber they deleted him
they should have just buffed the other sentinels instead of nerfing chamber imo. well not really he did need some tweaking, but nowhere near this level
I would keep it with the trap and still have him with 2 tow but make the to range shorter than before and make the ultimate scope in a little faster
Give the man 2 trademarks now
Now that chamber is nerfed i switched mains from him to kj because Its pointless to play chamber now that his trap is 95% similar to kjs alarm bot if not worse than it. Pls pray for the removal of the chamber's trap's range
I like the new chamber. He is a pure sentinel now. Loving it
– make his tp radius a little bigger while keeping the 1 anchor (currently its 13m, make it 16m radius that should be perfectly fine)
– revert trip changes (unlimited range, can't pickup mid-round)
keep it that way, glad he is dead now 🥹
I think that the nerfs made sense, but I also think they just moved him even farther out of the sentinel role, I think that the og tps were obviously op, but it was a good concept, instead of having a bot or trip to hold that, u can tp back and hold it yourself but I think the gun nerfs and trips were unnecessary, they should add back the second trip but maybe make them louder or something so it’s more counterable, for the gun I think they should just increase the fire rate or make it 7 orbs, not both though.
If Chamber is really classified as "sentinal", I would make his abilities more defensive. like removing the "headhunter" and replacing it with a new type of trap. Something like a "spotlight" that flashes enemies(???) .and I would bring back his second tp stasion.
Or would make him more supportive him and give him a abality that gives better weapons to nearby allies
By far they did. They need to entirely rework the character top to bottom instead of doing a dog shit nerf like this
Probably should make the trap work like before, increase the range on his new teleporter and make his bullets cost 100 creds. This would make him alot more playable while still not as overpowered
I think they should just need to make teleports diameter 30 meters instead of 14
Give chamber two traps
I feel like he’s just an agent with no abilities
-his trademark isn’t activated half the time
-it’s more efficient to buy a ghost than 5 headhunter bullets
-his tp literally gets u killed more times than it saves u
-and his ult is just a normal op with 1/3rd of the bullets when u could have free site or free retake with lockdown
No more tripwire radius/increase it, old tps but smaller radius, longer cooldown after destroyed.
He’s still a viable pick but on icebox and msny games where a teammate or I picked him on icebox match mvped
Riot, pls, i want to buy my 4 bullets on pistol round and small shield, 150 credits for 1 bullet is too expensive.
I was playing him with only abilities and no guns (now i am guardian kay/o mainer)
Chamber still good in the map asent
Tbh I think they just need to fix chamber's ult like now but the trap should not be touch
In my opinion chamber was perfectly balanced, two of his abilities you just need aim and skill for, the other two are the actual abilities for him and now it’s like just picking a agent who has no abilities at all, so by riots logic if they took away chambers second tp they should take away Jett’s dash or make it so it’s not recoverable
Fuck chamber keep him dead
It made sense to nerf Chamber before because he didn’t feel like a sentinel back then, but they nerfed him so bad that he technically doesn’t even fit in any situation at all anymore. Chamber is completely unusable that even picking Sage made much more sense in most maps than him. They should probably either:
– bring back his second trap, but the range limit remains
– bring back the old ult fire rate, but remove the slowdown effect after each kill
– increase the radius of his current tp
Why are people saying that chamber sucks, as long as yoy know where to place his tps and trips he's fr the same as he was pre nerf
Chamber isn't chamber anymore nerf the guy not delete …return the other tp when they are destroyed wait for them next round
It’s nice not seeing a chamber picked every game
Revert all Changes Exept the Rendevou (E)
Give him his other trap back, makes him not feel like a sentinel whatsoever. They can experiment with giving him his other tp back but keep the cooldown, but making it so that If 1 TP gets destroyed, you’ll only have 1 for the round